Search found 34 matches

by Ale
Tue 13 Mar 2012, 19:13
Forum: Games
Topic: Skulltag
Replies: 6
Views: 3896

I have finally got around to trying out the pet and it wants directfb which slacko doesn't appear to have. did I get the wrong mesa?
by Ale
Tue 06 Mar 2012, 16:53
Forum: Games
Topic: Skulltag
Replies: 6
Views: 3896

I was excited when I heard skulltag got open sourced. It is probably the most popular of the doom ports and definitely my favorite to play. I will have to try this out.

Any plans to put up doomseeker with this?
by Ale
Wed 08 Jun 2011, 10:51
Forum: Puppy Projects
Topic: EZ-Woof-525 - The Lucid 5.2.5 Build Environment
Replies: 79
Views: 57318

What steps are necessary to change the default window manager on first boot up?
(Solved)
by Ale
Wed 08 Jun 2011, 10:38
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Wad2PDF

I love Doom, but some times get lost. I was naturally excited to discover this python program, but it was a bit cumbersome to use without a script. I grabbed it's required glbsp, node builder, and wrote a script that uses the case command to find your IWAD or main game file in your DOOMWADDIR and th...
by Ale
Wed 08 Jun 2011, 10:37
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Prboom+

An updated version of the prboom source port that features both a gl and software renderer. This spot is a placeholder:)
by Ale
Wed 08 Jun 2011, 10:32
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Oblige

Oblige is a gui level maker for Doom. It makes PWADS in a variety of sourceports and also in different themes. The version I am posting comes from the premade package at http://oblige.sourceforge.net/. it is a great tool to make up some games fast. If combined with freedoom it opens up many possibil...
by Ale
Wed 08 Jun 2011, 10:29
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Doomsday Engine

The Doomsday Engine is a popular Doom source port that provides an updated look to classic doom. With numerous resource packs, Doom becomes more modern in look and feel. I cannot offer the resource packs at this time because I lack the space on my dropbox. They can be found on the addons page on the...
by Ale
Wed 08 Jun 2011, 10:28
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Chocolate Doom

Chocolate Doom is a source port that strives to be as close to vanilla or original doom executable as possible. As such it has few advanced features available to it. If you wanted to go back to 1995 or so then this port is perfect. Chocolate doom requires SDL, SDL_Net, SDL_Mixer and an IWAD or main ...
by Ale
Wed 08 Jun 2011, 10:23
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

PsDooM

Ever get tired of pprocess or htop and wish you could graphically destroy that malfunctioning process? Maybe you just want to give it a push and renice it. I came across this when working on putting together an all in one doom puppy so I'd be able to take my doom habit with me on the go. http://img3...
by Ale
Thu 26 May 2011, 04:50
Forum: Games
Topic: Odamex-test pet
Replies: 6
Views: 6629

Odamex-test pet

Odamex is the GPLed Doom source port for linux that also works online. Doom source ports are modifications of the original Doom engine that take the game data files called WAD and allow one to play the games again. Odamex allows one to play Doom games that are close to tradition and also more advanc...
by Ale
Wed 25 May 2011, 07:49
Forum: Users ( For the regulars )
Topic: why u use puppy?
Replies: 6
Views: 2657

Puppy provides me with a project base and also a way to give friends a way to play games with me.
by Ale
Wed 25 May 2011, 04:32
Forum: Puppy Derivatives
Topic: Puppy Arcade 10
Replies: 176
Views: 242593

Welcome back Ale! Long time... odamexd looks great... I think I will have to give it a go, although I'm not expert at compiling! And here's the latest pupdoom frontend, if you have not yet seen it, and want it... It maybe updated from the last version you have, maybe not... It might need running in...
by Ale
Mon 23 May 2011, 04:25
Forum: Puppy Derivatives
Topic: Puppy Arcade 10
Replies: 176
Views: 242593

Hi Scottman, Pupdoom just got better^_^ As a doom fan, I also play some other source ports. Zdoom is much more advanced, but not open source. It has a distribute to be played license and that is all. I've been recently using Odamex on windows, but I cannot get it to compile with sound in puppy. An o...
by Ale
Sat 17 Apr 2010, 20:12
Forum: Puppy Projects
Topic: Lucid Puppy 008 Bug Reports & Fixes
Replies: 96
Views: 33716

Lupu 006 doesn't appear to work with virtual box. I don't have a spare machine for tests either.
by Ale
Sat 30 Jan 2010, 07:26
Forum: Games
Topic: Which DOOM to run in Puppy?
Replies: 3
Views: 6069

With a machine that old I don't think you'll be using 3d. I recommend either Prboom or Chocolate Doom. To my knowledge nobody has posted one of Chocolate which tries to emulate the original down to the text configuration and the original resolution. Prboom is posted on the forum. It scales up the re...
by Ale
Wed 27 Jan 2010, 04:03
Forum: Puppy Derivatives
Topic: Puppy Arcade 6
Replies: 26
Views: 25769

I just got a new computer so I can play with puppy again. I decided to kick things off by taking a look at your latest project. It looks pretty smooth, but then again I can only test in Virtualbox. The choice of apps is good I am disappointed that you left my joke box in the misc. tab, but did not e...
by Ale
Mon 25 Jan 2010, 23:06
Forum: Puppy Projects
Topic: PupDoom prboom gui
Replies: 5
Views: 5847

This is great work, not least as it provided me with the help I needed to make my own frontends for stuff (not as good as yours, though!) Love it, a nice frontend, just enough options, works a treat. Ive also included a little icon i use for its menu entry.. Thanks. Unfortunately I lack a computer ...
by Ale
Mon 16 Nov 2009, 23:43
Forum: Suggestions
Topic: Wanted: Puppy package to install Barry for Blackberry
Replies: 5
Views: 4162

I have been working on trying to get barry up and running for my brother. It seems that Puppy 4.31 has an older version of glib than usable to compile the version of gtkmm asked for by barry. I have no way of testing it, but if I ever get the stuff working I'll send the giant package your way.
by Ale
Mon 16 Nov 2009, 21:11
Forum: Puppy Derivatives
Topic: Puppy Arcade v5 - new files (29 Dec 2009)
Replies: 187
Views: 208342

Hey Sc0ttman. I got some time in Puppy so I tried compiling Gens GS again. It worked like a charm. Maybe it will be of use to you. Its interface is gtk native which means it looks like it fits in puppy. This is the milestone 6 version. I like it better because it doesn't have that odd window effect....
by Ale
Tue 20 Oct 2009, 16:50
Forum: Programming
Topic: GtkDialog - tips
Replies: 1504
Views: 907495

Ale You can execute 'cd /dir' before opening the fileselect widget. Sigmund That does work quite well. I was using a helper script before to change the directory because I wanted to make it callable from the command line and open in a certain directory. I wasn't specific enough, but I would like to...